Sebbes Spel sida 2
3D Spel

Wolfenstein 3D 
SYSTEM REQUIREMENTS 
286 Computer (386+ Strongly Recommended) 
528k of conventional memory (2Mb total memory recommended) 
3 meg of Hard Drive Space (for shareware) 
8 meg of Hard Drive Space (for registered) 
OPTIONALLY SUPPORTED 
Sound Blaster/Sound Blaster Pro or 100% compatible (with SB IRQ of 7 or less) 
Adlib 
Joystick 
Mouse 
Gravis GamePad 
Disney Sound Source 
Wolfenstein 3D v1.4 Shareware (747KB)
DOOM 
DOOM requires a 386sx IBM compatible computer running MS-DOS v3.3 or higher, VGA (320x200x256) graphics, and 4mb of RAM. The shareware version of DOOM needs about 4.8mb of hard drive space. The mail-order version needs about 12mb of hard drive space. DOOM II requires a 486 with at least 17mb of hard drive space. It can run on a 386, but it runs too slow. DOOM supports general MIDI, Adlib, Sound Blaster, Sound Blaster Pro, Sound Blaster 16, Roland Sound Canvas, Gravis UltraSound, WaveBlaster, Pro Audio Spectrum 16, Sound Blaster AWE-32, and compatibles. DOOM supports keyboard, mouse, joystick, and trackball (functioning as a mouse). DOOM also supports the Gravis Gamepad and Logitech Cyberman. DOOM supports 2-4 players in a multi-player mode. DOOM is playable over networks, modems and by serial link. 
Doom 1 v1.9 Shareware (2.4MB)
Heretic 
SYSTEM REQUIREMENTS
Heretic requires an IBM compatible 486 or better with 4 megs of RAM, a VGA graphics card, and a hard disk drive.
A 486/66 or better, a Sound Blaster Pro(TM) or 100% compatible sound card is recommended. A network that uses the IPX protocol is required for network gameplay. 
Heretic v1.2 Shareware (2.8MB)
DOOM Windows 95 
DOOM 95, shareware episode, version 1.9. This Windows 95 DOOM engine will run all existing .wad files for DOOM and DOOM II. Just copy any existing .wad file you have into the DOOM95 directory. 
Doom Windows 95 v1.9 Shareware (4.4MB)
Duke Nukem 3D 
SYSTEM REQUIREMENTS 
486DX2/66 with 8 megabytes of memory and VGA graphics. The game will run on less than a 486DX2/66, but with reduced game performance. VGA graphics and 8 Mb of memory are required, however. We recommend a Pentium with 16 megs of memory and PCI Local Bus Video. 
For the SVGA modes, a VESA compliant video card is required. Please see your video card's manual for info on how to find out if your card is VESA compliant. If yours is not VESA compliant, you will need to use a software driver to provide this compliance. We suggest a driver such as UNIVBE. 
OPTIONALLY SUPPORTED 
For game play: Keyboard, Mouse, Joystick, Gravis GamePad. 
Music devices: Gravis UltraSound, Sound Blaster (all of them), SoundMan16, Pro Audio Spectrum, SoundScape, WaveBlaster, Sound Canvas, Adlib, and General MIDI. 
Sound cards: Sound Blaster (all of them), Gravis UltraSound, SoundMan16, Pro Audio Spectrum, SoundScape, Disney/Tandy Sound Sources. 
There is no support for the PC Speaker. 
Duke Nukem 3d v1.3d Shareware (5.8MB)
Quake 
SYSTEM REQUIREMENTS 
IBM PC and Compatibles 
Pentium processor or better 
VGA Compatible Display or better 
8MB RAM minimum, 16MB recommended (16 MB required for running under Win95) 
MS-DOS 5.0 or better or Windows 95 
Hard Drive (30MB for Shareware, 80 MB for Registered) 
*** IMPORTANT!: Quake requires a floating point processor. 
Systems that do not have an FPU installed will not run Quake -- at all. 
Quake v1.06 Shareware (8.9MB)
Quake II 
General Requirements 
  Windows 95 or NT 4.0 with 100% compatible computer system 
  Pentium 90 MHz processor (133 MHz recommended) 
Memory: 
  Win 95: - 16 MB RAM Required (24 MB recommended) 
  Win NT 4.0 - 24 MB RAM Required 
100% Sound Blaster-compatible sound card 
Joystick and mouse-supported (3-button mouse recommended) 
Supports LAN and Internet play using the TCP/IP protocol 
Quake II v3.14 Demo (37.2MB)
Half-Life 
Minimum Requirements 
  Windows 95, Windows 98 or Windows NT 4.0 
  Pentium 133+, 24 MB RAM 
  SVGA, high color (16-bit) 
  2x CD-ROM drive 
  Windows-compatible sound card 
  Mouse, keyboard 
Half-Life Demo (48MB)

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