Operation: ShortStop, CounterStop & Fullstop


This is three shorter scenarios that sould be played after one and other at the same location. The area must have a hill or similar place where the Observation Post [OP] is located. All games have ammo limitations and if nothing else is stated each player can have a maximum of 300 bbs, loaded or unloaded. Players doesn't resurrect unless the scenario says so.


---Operation: ShortStop------
There is a war going on between BRA [Bolokslavia Regular Army] and BLA [Bolokslavian Liberation Army]. BLA discovers a BRA Observation Post [OP]on a mountain and decides to attack. BRA has the advantage of the position, but BLA is more and is more mobile.

---Players:----
BRA:
BLA:

30% of players.
70% of players.

---Other Information:----
The scenario time should be about 30 minutes, but can be adjusted to fit location and amount of players.

---Win/Lose:---
BLA wins if they eliminate BRA or holds the OP at the end of the game.

BRA wins if they holds the OP at the end.

it requires two players to hold the OP.


---Operation: CounterStop------
The BLA attack on the OP was successfull, but BLA suspects that one ore two BRA soldiers got away and has reached BRA lines. BRA will probably try to retake the OP andthe remaining BLA soldiers prepares for battle, but their reserves are low and there is a shortage of ammunition. They dont believe that the BLA reinforcements will arrive in time.

They're right as the BRA attacks begins, but BRA knows that BLA reinforcements is comming and they has to take the OP before the reinforcements arrive or they will be stuck between the two BLA forces.

---Players:----
BRA:
BLA:

40% of players.
60% of players.

---Other Information:----
The scenario time is 25 minutes max, and players doesn't resurect. 1/3 of the BLA players is at the OP when the game starts and each has only 80bbs.
The rest of the BLA players are reinforcements and begins about 100 meters away 10 minutes after the game has started. These players have the extra ammo for the OP players.

---Win/Lose:---
Who ever hold the OP at the end, wins. One one player is needed to hold the OP.


---Operation: FullStop------
Neither BRA or BLA forces managed to take and hold the OP in Operation CounterStop. A week has past and both sides has reinforced their forces to finally manage to take and hold the OP. The war of the hill is'nt longer a matter of tactical advantage, it has come to be "They shall not have it!".

Fate has played both sides and they begin to advance up the hill, on seperate sides, at the same time. Both sides tries to make a supprise attack.

---Players:----
BRA:
BLA:

50% of players.
50% of players.

---Other Information:----
Each side [BRA and BLA] needs a resprawning/start point that is about 70-100 meters from the hill. Players resurrect 5 minutes after the have arrived to that point, if the resprawn time hasn't ended [40 minutes from the start].

The scenario is 1 hour long.

---Win/Lose:---
The team that holds a player at the OP when the time ends, wins. But there can't be a player from the opposing team at the OP or the game is a draw.



Thinker

Back to Scenario page


If you discover anything wrong with this page,
please contact Thinker of Black Ops Medelpad